Index of DIGI courses

An introduction to the fundamental concepts, concerns, genres and technologies of digital media. Students produce introductory digital projects (Web, photography, video and audio) exploring contemporary concerns and genres in the new media field. Students from other fields are invited to explore interdisciplinary applications of Digital Media to their chosen discipline.

An introduction to the fundamental concepts, technologies and practices involved in contemporary Internet markup languages. Students will be exposed to the complete range of concepts and issues involved in this field with a focus on current professional authoring practices. Students will complete their own projects using industry standard authoring languages.

An interdisciplinary exploration of digital media from a variety of perspectives including social, cultural, economic, and artistic. Topics include the impact of digital technologies on culture and communication, sociological effects of technology on the individual, and emerging philosophies of technology. Principles of media theory, human factors, and usability are introduced. (2:1:1)

Using the Internet as a focus, students investigate the concepts and practices of interactive motion media by mastering industry standard software through a series of labs, assignments and a major project. Storytelling, character development, animation, game development and rich media interfaces are introduced.

An introduction to digital audio concepts, practices, and technologies including software and production techniques, elements of field recording, interviewing, microphone use, and editing. Students will complete projects based on topics of their own choosing that build technical proficiencies and creative expression. Students from all disciplines are welcome. (2:1:1)

An introduction to digital video production utilizing current concepts, practices, and technologies. Students will be exposed to all aspects of digital video production with a focus on essential equipment and skills. Students will complete projects that build solid technical proficiencies while developing creative expression. Students from all disciplines welcome! (2:1:1)

This course is a continuation of DIGI 280 focusing on the application of the concepts and skills mastered in that class. Students will work on individual productions relevant to their fields of study and will have the opportunity to experience the complete production cycle from project conception through to distribution.

An introduction to important concepts in understanding digital media and technologies, their audiences, and their impact on society. This course will examine the myths and metaphors informing the discourse on digital technologies. Students will develop digital media projects reflecting themes developed in the course. (2:1:0)

A continuation of DIGI 220, this course is an examination of the theory and techniques involved in semantic Web presentation and accessibility technologies (i.e. CSS and WCAG). Students will research and develop best practices for substantial Web projects that they may be completing for another course.

A continuation of DIGI 230, this course is an in-depth examination of the theory and techniques used to design rich user experiences. Students will design and create the user interface for a substantial digital project. (2:1:0) Prerequisites: "C" or higher in DIGI 220 and DIGI 230 (or permission of Department) and third-year standing.

An exploration of the theories, practices and technologies used to create and participate in contemporary digital social narratives—for example listserves, blogs, games, discussion groups, wikis and other developing electronic narrative environments. Students will actively research and create virtual narrative spaces based on subjects of their own interest. (2:1:0)

Balances theory and practice in an exploration of the advanced aspects of images in contemporary interactive digital contexts. Students will explore the processes of acquisition, manipulation and output using industry standard imaging software. Digital imagery created may be used to support projects completed in other courses. (2:1:1)

An examination of emerging digital media technologies and trends. Students will research and utilize emerging technologies of interest to them and will collaborate in teams to design, create and prototype projects utilizing these technologies. (2:1:0)

An examination of the theories, practices and technologies used by individuals and groups to create, manipulate and interact with contemporary digital identities — or example blogs, game personas, organizational websites, online interpersonal forums and other developing electronic environments. Students will actively research and create virtual identities based on subjects of their own interest. (2:1:0)

A continuation of DIGI 260, this course focuses on the scripting capabilities of contemporary interactive motion media (i.e. Macromedia Flash). Students will develop and demonstrate professional scripting practices through projects of their own choosing. (2:1:0)

This course requires students to demonstrate mastery of one or more digital media technologies though the completion of a senior level project. Topics will include technical planning, testing and evaluation, and project maintenance. Students will choose their own projects, which may include elements completed for credit in another class. (1:2:0)