An introduction to the fundamental concepts, concerns, genres and technologies of digital media. Students produce introductory digital projects (Web, photography, video and audio) exploring contemporary concerns and genres in the new media field. Students from other fields are invited to explore interdisciplinary applications of Digital Media to their chosen discipline.
Courses Running
Fall 2010
An introduction to the fundamental concepts, technologies and practices involved in contemporary Internet markup languages. Students will be exposed to the complete range of concepts and issues involved in this field with a focus on current professional authoring practices. Students will complete their own projects using industry standard authoring languages.
An interdisciplinary exploration of digital media from a variety of perspectives including social, cultural, economic, and artistic. Topics include the impact of digital technologies on culture and communication, sociological effects of technology on the individual, and emerging philosophies of technology. Principles of media theory, human factors, and usability are introduced. (2:1:1)
An introduction to digital audio concepts, practices, and technologies including software and production techniques, elements of field recording, interviewing, microphone use, and editing. Students will complete projects based on topics of their own choosing that build technical proficiencies and creative expression. Students from all disciplines are welcome. (2:1:1)
An introduction to important concepts in understanding digital media and technologies, their audiences, and their impact on society. This course will examine the myths and metaphors informing the discourse on digital technologies. Students will develop digital media projects reflecting themes developed in the course. (2:1:0)
A continuation of DIGI 220, this course is an examination of the theory and techniques involved in semantic Web presentation and accessibility technologies (i.e. CSS and WCAG). Students will research and develop best practices for substantial Web projects that they may be completing for another course.
An examination of emerging digital media technologies and trends. Students will research and utilize emerging technologies of interest to them and will collaborate in teams to design, create and prototype projects utilizing these technologies. (2:1:0)
Explores the interdependence of contemporary popular culture and mass media, and develops critical thinking skills for assessing the impact of media on culture. May focus on a particular medium or special topic. Assignments may include media other than print. This course is offered as a special collaboration with ENGL 115 F10N20 and S11N01.
An exploration of emerging digital technologies and their impact on culture, education, commerce, politics and society. Development of hands-on skills in the use of e-mail, newsgroups, web-site authoring, and multimedia. Familiarity with computing applications is an asset. Note: Some sections of this course may be offered on-line. (1:0:2)
This course examines how selected media--mainly newspapers, magazines, television, and film--identify and address their audiences to represent significant social constructions: gender, ethnicity, and class. Participants will be challenged to distinguish between the representations of social issues in the media and their social realities.
Spring 2011
An introduction to the fundamental concepts, concerns, genres and technologies of digital media. Students produce introductory digital projects (Web, photography, video and audio) exploring contemporary concerns and genres in the new media field. Students from other fields are invited to explore interdisciplinary applications of Digital Media to their chosen discipline.
An introduction to the fundamental concepts, technologies and practices involved in contemporary Internet markup languages. Students will be exposed to the complete range of concepts and issues involved in this field with a focus on current professional authoring practices. Students will complete their own projects using industry standard authoring languages.
An introduction to digital video production utilizing current concepts, practices, and technologies. Students will be exposed to all aspects of digital video production with a focus on essential equipment and skills. Students will complete projects that build solid technical proficiencies while developing creative expression. Students from all disciplines welcome! (2:1:1)
An examination of emerging digital media technologies and trends. Students will research and utilize emerging technologies of interest to them and will collaborate in teams to design, create and prototype projects utilizing these technologies. (2:1:0)
This course requires students to demonstrate mastery of one or more digital media technologies though the completion of a senior level project. Topics will include technical planning, testing and evaluation, and project maintenance. Students will choose their own projects, which may include elements completed for credit in another class. (1:2:0)
An introduction to the multi-disciplinary nature of media studies including an exploration of the definitions of society, culture, the self, as well as an historical approach to human communications. Explores the impact of technological change on culture, and the latest developments in information technologies (Internet, newsgroups, on-line publishing, e-mail). (3:0:0)
Explores the interdependence of contemporary popular culture and mass media, and develops critical thinking skills for assessing the impact of media on culture. May focus on a particular medium or special topic. Assignments may include media other than print. This course is offered as a special collaboration with ENGL 115 F10N20 and S11N01.
An examination of the strategies and ideologies in promotional communications: advertising, public relations, political and public service announcements, billboards, news reporting, infomercials, popular performance art, and propaganda. Note: Some sections of this course may be offered on-line. (2:0:1)
An introduction to the interdisciplinary study of videogames, examining their cultural, educational, and social functions within contemporary settings. By playing, analyzing, and theorizing about videogames, we will examine debates surrounding how they function within contemporary social contexts. Readings will include contemporary videogame theory and interaction with contemporary commercial videogames. (2:1:0)
An exploration of the history of journalism with an emphasis on the evolution of print, photography, radio, film, television, and the internet as media for the mass dissemination of news, information, and opinion. Students also consider questions of journalistic style and ethics. (3:0:0)

